13 Best Ninja and Samurai Games of All Time
There have been some great Samurai/ninja games over the years, and I’m going to talk about some of my favorites. Check out 13 of the best Ninja and Samurai Games out there. Quick disclaimer: Dynasty Warriors is based on the Chinese dynasty and not samurais or ninjas, so we’re not including it.
It was the 10th anniversary of the Samurai Warriors when series came out in 2014. It’s a hack and slash. It is very much like dynasty warriors. This is as close as we get on the list. Samurai Warriors 4 got a lot closer to the Dynasty Warrior’s formula than the previous game. Particularly in the way that it does the story.
Now, if you’re interested in Samurai and want to play a Dynasty Warriors type game, it’s an obvious one. It was first out on PlayStation 3 but then did come out on PlayStation 4. So, it’s still something you can play if you want. It is a good game. It was the highest-rated entry in the entire series, and the PlayStation 4 version had some updates that made it better.
It is a kind of underrated game, in my opinion. It never got a lot of attention. It was a game that came out on pretty much everything back in 2016. It’s an action-adventure stealth game with a massive amount of style.
There’s a lot of exceptional abilities in it too. There’s like teleportation that you charge by standing in shadows because he uses shadow energy or shadow essence. It’s a ton of fun, and in all honesty, it’s probably one of the best stealth games of the most recent console generation.
It also came out on switch in 2019. There’s also a DLC prequel, which is pretty cool. Honestly, just like a fantastic all-around game, you should play it because not enough people did.
A side-scrolling action stealth game that is fluid and fast. In all honesty, as far as 2D stealth, I don’t think you’re going to do better than this game. It’s so ninja feeling like it’s literally about moving around quickly, getting behind things, getting into things, using a grappling hook.
It’s just a game that takes its design elements and makes them into something that I would call greater than the sum of its parts. Because I think you could describe it and it would sound like a lot of games, but it is unique and incredibly fun.
Mark of the Ninja is one you got to play. It is available to play on pretty much everything. It originally came out in 2012 and got remastered for pretty much everything.
Basically, the point is you create your own ninja, and you play in teams of four, against other players online. It looks very different from many Naruto games because the backgrounds are very cartoonish and the type of game. It’s not an action-adventure. It’s basically a fighting game.
It is not the most advanced fighting game you’re ever going to play. However, it is an incredibly fun game, and it is unique. In some ways, it vaguely reminds me of if Power Stone were much bigger, like in scale but not entirely. It’s incredibly fun though, give it a shot, it’s out on pretty much everything.
It is a third-person action-adventure stealth game series that we’ve seen a couple of entries over the years. The first being Stealth Assassins, the second being Shadow Assassins.
The first game I can remember playing the hell out of because it was one of the better-looking games, which is funny when you look back on it now. But the second part was an exciting take on the type of formula is established. You can see some of the facts that Sakura is a bit of Tenchu’s descendant in some ways.
In that series has some bearing of influence over the formula they used in that game. Little harder to play these, though. Shadow assassins was a PSP game.
It is possibly one of the coolest ideas on this list. It’s a stealth-based real-time tactics game set in the EDO period of japan. It’s very much like Desperados if you’ve ever played that. You have a set of heroes with different skills that you have to apply to different situations.
It’s an excellent game and probably one of the more innovative ideas on this list, not that automatically makes it better than every other game. It’s certainly something unique, and I love Desperados, so I’m sort of partial to the type of gameplay this uses. It just applies it to the sort of samurai idea incredibly well.
Bushido Blade was a fighting game. It was a square soft attempt at creating a new fighting game franchise. Now they did make two of them, Bushido Blade and Bushido Blade 2, and they had a unique damage system that did lots of different things based on where you hit somebody.
It had a lot of swordplays. There is a fair amount of exploration, which is not something that you usually see in a fighting game. It also took a few risks with the gameplay injecting some stuff that you don’t usually see in fighting games that I think both made it an exciting and enjoyable game. It is also made it hard for you to succeed because it was a bit different.
I would say that’s not a bad thing in this game’s case and if you have the ability to go back to the PlayStation and give it a spin. I think you’ll see exactly what I mean. It’s a pretty innovative fighting game.
We are not talking about the old version but the new one. The new version is a hack and slash which took a somewhat like cavalier attempt at the first one and then revamped the combat system in the second, which allowed dismemberment.
This game is significantly less about stealth than almost any other game on this list. You are a powerful ninja, and you don’t care if you’re seen. There is some wild crap that goes down when you’re seeing two, and as I said, it involves dismembering your enemies.
It’s also known for being a gory game, but that’s not the reason to play it. It’s just kind of cool.
A pair of games that let’s go ahead and say has established an outstanding souls-like series that does a lot to give itself its own identity, which is very good. The first one was a bit more specific about its protagonist. The second one lets you make your protagonist.
The second one functioned as a prequel for the most part, but some of it was posted the first game story. The second was bigger in scope as it tends to be with sequels.
In truth, NIOH 2 builds on everything that the original does and doesn’t mess up any of the stuff that it does right. It’s precisely what you want out of this kind of a game, and I’m really hoping and looking forward to if they make NIOH 3.
A game that arose out of the idea of making Sengoku BIOHAZARD, which would have been a resident evil game set in the Sengoku period in a ninja house with swords and shurikens and all of that.
To me, that’s like a super exciting idea, and its panned out. I would say that Onimusha is a bit more of a hack and slash than resident evil. But as a series, it ended up being a worthwhile one. There’s a lot of different titles in it, and they remastered it for ps4 recently.
It was one they initially started to work on for PlayStation and eventually moved to PlayStation 2. It spanned every generation of consoles since then, and it’s not hard to see why who doesn’t want a game where you play as a samurai fighting demons.
It is an old PS2 game. It’s of the action-adventure nature, as are many on this list. It did have a couple of sequels, but I think the most notable is probably the original.
The cool thing about it is that you can radically alter precisely how the story goes down. Probably a lot more so than a lot of other games in this era. Although it does culminate in six endings, which isn’t massive like a silent hill game can have that many endings.
Still, it was a very high-quality title for the time. It was an excellent looking game, like looking back on it. Also, it just had really fun combat sometimes that seemed silly, partly because of the music, which is pretty much always great anyways.
I very fondly remember Way of the Samurai; I wish they would port that to current consoles.
It is just a fantastic entry into the soul-borne genre, which incorporates a lot of Tenchu oriented ideas. Not to the point where it remakes the formula entirely, but it also gives you this sort of rhythmic fighting that is very different but also not so foreign that it’s bizarre or anything.
It tries a lot of different things while not seeming to be alien in any way. It’s also a gorgeous game that does a lot with its visuals. A lot of people consider it to be one of the masterpieces from the software.
Finally, at number 1, we have Ghost of Tsushima. What can you say about this game? This is just a phenomenal game. One of the biggest and most beautiful open worlds I’ve ever seen.
It emulates the look and feels of samurai films. It gives you a lot of different options as to how to play. I particularly like pulling some stealth in it. We’d be remiss if we didn’t mention that they have announced a new add-on that’s going to give co-op to players who enjoy this game, which is, in my opinion, just a phenomenal development.
It is a specific co-op experience with the class-based development of the combat system. It has both story and wave-based survival missions. Honestly, I think it’s going to be cool. I’m looking forward to it a lot.
The main game itself is phenomenal, and I’m excited to play any add-on to it, especially a free co-op add-on because we don’t get this type of update in many games very often.
We also have a couple of bonus games for you. The first one is going way back to 1991 LEGEND OF THE MYSTICAL NINJA, a goofy action-platformer that I honestly wish there were more games like.
Next is GENJI: DAWN OF THE SAMURAI, which was a PlayStation 2 game. A hack and slash with a couple of different characters with different abilities and statistics.
Next is FOR HONOR: it’s basically a 3d fighting game, and honestly, the game itself is a ton of fun.
Finally, Metal Gear Rising Revengeance is probably the only mention of like a technological samurai game, but it’s tough to call it anything other than that.
He’s very much of sort of ninja/samurai, and you’re using a ninja sword to ninja sort people in half. It’s an insane metal gear game like every other metal gear game.
That’s all we’ve got, did you play any of these Ninja and Samurai Games?